As a [Designer], I want to [solve problems], so that [people] express [joy].
Hi! I’m Thomas, a designer with a background in interactive applications and games. My experience helps me understand how positive behavioural change can be made through design.
It is my passion to discover what motivates people, so that I can transform their ambitions and dreams into an effective Call-To-Action!
How? I aim to:
The world has plenty of challenges. Being in a position to help solve some of them is an immense privilege. As a designer, this means to discover the real problem and formulate the right solution. This requires a great deal of empathy, attention and creativity. That’s where I come in.
I love doing projects; it gives me the opportunity to experience the full span of the design cycle. Check out some of my case studies:
Their product, Farming Forward, is a game in which players are asked to make financial and operational decisions in a simulation of their own context.
They developed the ‘Sustainability Games’ app, an assessment tool which tests the user’s awareness, knowledge, skills and values regarding sustainability.
During creative projects, I was working with companies like:
Illustrations, graphic design & 2D animation
3D models & animations (check the ‘Game jams’ section too!)
Creating games in a limited amount of time, (mostly) with strangers!
Custom 3D models turned into physical objects (+ a coat of paint).